A Polynomial-time Nash Equilibrium Algorithm for Repeated Stochastic Games

author: Enrique Munoz de Cote, Politecnico di Milano
published: July 30, 2008,   recorded: July 2008,   views: 5190
Categories

Slides

Related Open Educational Resources

Related content

Report a problem or upload files

If you have found a problem with this lecture or would like to send us extra material, articles, exercises, etc., please use our ticket system to describe your request and upload the data.
Enter your e-mail into the 'Cc' field, and we will keep you updated with your request's status.
Lecture popularity: You need to login to cast your vote.
  Bibliography

Description

We present a polynomial-time algorithm that always finds an (approximate) Nash equilibrium for repeated two-player stochastic games. The algorithm exploits the folk theorem to derive a strategy profile that forms an equilibrium by buttressing mutually beneficial behavior with threats, where possible. One component of our algorithm efficiently searches for an approximation of the egalitarian point, the fairest pareto-efficient solution. The paper concludes by applying the algorithm to a set of grid games to illustrate typical solutions the algorithm finds. These solutions compare very favorably to those found by competing algorithms, resulting in strategies with higher social welfare, as well as guaranteed computational efficiency.

See Also:

Download slides icon Download slides: uai08_munoz_aptnea.pdf (617.6 KB)

Download slides icon Download slides: uai08_munoz_aptnea_01.ppt (715.5 KB)


Help icon Streaming Video Help

Link this page

Would you like to put a link to this lecture on your homepage?
Go ahead! Copy the HTML snippet !

Write your own review or comment:

make sure you have javascript enabled or clear this field: