Embodied Language Games for Autonomous Robots

author: Luc Steels, Computer Science Department, Vrije Universiteit Brussel
introducer: Ramon López de Mántaras, Artificial Intelligence Research Institute - IIIA, Spanish National Research Council - CSIC
published: July 22, 2009,   recorded: July 2009,   views: 557
Categories

Slides

Related content

Report a problem or upload files

If you have found a problem with this lecture or would like to send us extra material, articles, exercises, etc., please use our ticket system to describe your request and upload the data.
Enter your e-mail into the 'Cc' field, and we will keep you updated with your request's status.
Lecture popularity: You need to login to cast your vote.
  Delicious Bibliography

Description

Artificial Intelligence methods and techniques have reached a high level of sophistication so that we can tackle difficult outstanding problems in science. In this talk, I will show how the question of the origins of language can be approached this way. This question has puzzled evolutionary biologists since Darwin and is still considered to be unsolved. I will outline a theory of language evolution by linguistic selection and then report a number of concrete experiments with humanoid robots that attempt to work out and validate this theory. The experiments all center around the notion of a language game, which is a routinized situated interaction that involves some form of language. Robots use linguistic strategies to evolve a communication system to deal with a particular class of language games. I will discuss examples of this and also address the question how new strategies can arise and how the robots can autonomously decide which strategies they will collectively use to bootstrap their language.

See Also:

Download slides icon Download slides: ijcai09_steels_elgar_01.ppt (18.8 MB)


Help icon Streaming Video Help

Link this page

Would you like to put a link to this lecture on your homepage?
Go ahead! Copy the HTML snippet !

Write your own review or comment:

make sure you have javascript enabled or clear this field: