Graph Kernels Between Point Clouds
published: Aug. 1, 2008, recorded: July 2008, views: 165
Slides
Related content
03:54:31
12725 views - Chih-Jen Lin, 2006
24:43
357 views - Percy Liang, 2008
24:34
153 views - Christian Walder, 2008
22:53
374 views - Raquel Urtasun, 2008
25:13
124 views - Alekh Agarwal, 2008
23:34
207 views - Purnamrita Sarkar, 2008
25:39
171 views - Francis R. Bach, 2008
24:02
311 views - Rong Jin, 2008
38:30
610 views - Francis R. Bach, 2008
02:19:23
574 views - Karsten Michael Borgwardt, Xifeng Yan, 2008
Report a problem or upload files
If you have found a problem with this lecture or would like to send us extra material, articles, exercises, etc., please use our ticket system to describe your request and upload the data.Enter your e-mail into the 'Cc' field, and we will keep you updated with your request's status.
Description
Point clouds are sets of points in two or three dimensions. Most kernel methods for learning on sets of points have not yet dealt with the specific geometrical invariances and practical constraints associated with point clouds in computer vision and graphics. In this paper, we present extensions of graph kernels for point clouds, which allow to use kernel methods for such objects as shapes, line drawings, or any three-dimensional point clouds. In order to design rich and numerically efficient kernels with as few free parameters as possible, we use kernels between covariance matrices and their factorizations on graphical models. We derive polynomial time dynamic programming recursions and present applications to recognition of handwritten digits and Chinese characters from few training examples.
See Also:
Download slides:
icml08_bach_bpc_01.pdf (783.7 KB)
Launch in a standalone WM Player
Switch to Windows Media Player
Link this page
Would you like to put a link to this lecture on your homepage?Go ahead! Copy the HTML snippet !




Write your own review or comment: