Branching Gaussian Processes with Applications to Spatiotemporal Reconstruction of 3D Trees
published: Oct. 24, 2016, recorded: October 2016, views: 4
Report a problem or upload filesIf you have found a problem with this lecture or would like to send us extra material, articles, exercises, etc., please use our ticket system to describe your request and upload the data.
Enter your e-mail into the 'Cc' field, and we will keep you updated with your request's status.
We propose a robust method for estimating dynamic 3D curvilinear branching structure from monocular images. While 3D reconstruction from images has been widely studied, estimating thin structure has received less attention. This problem becomes more challenging in the presence of camera error, scene motion, and a constraint that curves are attached in a branching structure. We propose a new general-purpose prior, a branching Gaussian processes (BGP), that models spatial smoothness and temporal dynamics of curves while enforcing attachment between them. We apply this prior to fit 3D trees directly to image data, using an efficient scheme for approximate inference based on expectation propagation. The BGP prior’s Gaussian form allows us to approximately marginalize over 3D trees with a given model structure, enabling principled comparison between tree models with varying complexity. We test our approach on a novel multi-view dataset depicting plants with known 3D structures and topologies undergoing small nonrigid motion. Our method outperforms a state-of-the-art 3D reconstruction method designed for non-moving thin structure. We evaluate under several common measures, and we propose a new measure for reconstructions of branching multi-part 3D scenes under motion.
Link this pageWould you like to put a link to this lecture on your homepage?
Go ahead! Copy the HTML snippet !