Monocular SLAM and Real-Time Scene Perception
published: Oct. 9, 2012, recorded: September 2012, views: 2261
Report a problem or upload filesIf you have found a problem with this lecture or would like to send us extra material, articles, exercises, etc., please use our ticket system to describe your request and upload the data.
Enter your e-mail into the 'Cc' field, and we will keep you updated with your request's status.
We have seen great advances in real-time 3D vision in recent years, enabled by algorithmic improvements, the continuing increase in commodity processing power and better camera technology. Research in Monocular SLAM (Simultaneous Localisation and Mapping), where a single agile camera moves through a mostly static scene, was for a long time focused on mapping only enough of a scene to enable robust real-time motion estimation of the camera itself. Attention is now turning however to gradually improving the quality of scene reconstruction which can be achieved in real-time. I will speak about how early work on feature-based SLAM is now being surpassed by methods which aim to map dense scene structure, and how this is leading towards ever-more general 3D scene modelling and understanding.
Link this pageWould you like to put a link to this lecture on your homepage?
Go ahead! Copy the HTML snippet !