Lecture 18 -  Imperfect information: information sets and sub-game perfection thumbnail
Pause
Mute
Subtitles
Playback speed
0.25
0.5
0.75
1
1.25
1.5
1.75
2
Full screen

Lecture 18 - Imperfect information: information sets and sub-game perfection

Published on Nov 15, 20103515 Views

We consider games that have both simultaneous and sequential components, combining ideas from before and after the midterm. We represent what a player does not know within a game using an information

Related categories