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Affective Multimedia Analysis: Introduction, Background and Perspectives

Published on Sep 18, 20123336 Views

In 1995, Picard proposed ideas about how to use affective computing for multimedia selection [1]. She envisaged a content player which can sense user’s emotional state and deliver the content that

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Chapter list

Affective multimedia analysis: introduction, background and perspectives00:00
Outline00:23
Initial idea00:51
Affective computing03:18
Affect and multimedia04:03
Real world examples - online radios05:33
Affect definition and terminology06:27
Definition of affective terms08:49
Emotional representation10:04
Affect in response to Multimedia13:08
State of the art14:32
State of the art, cntd.14:56
Open issues15:43
Context - time16:30
Best practices17:30
Best Practices -- databases18:16
Perspectives18:46
Acknowledgement20:16