From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation thumbnail
Pause
Mute
Subtitles
Playback speed
0.25
0.5
0.75
1
1.25
1.5
1.75
2
Full screen

From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation

Published on Aug 08, 20141818 Views

This paper investigates how to transform machine creativity systems into interactive tools that support human-computer co-creation. We use three case studies to identify common issues in

Related categories

Chapter list

From Isolation to Involvement: Adapting Machine Creativity Software to Support Human-Computer Co-Creation00:00
Quote - Lubart, 200500:40
Outline01:11
Background01:27
Methods02:32
The User-Centered Design Process03:24
Wiggins: Creativity as a Search04:48
Criteria for Sample Case Studies06:06
Selected Case Studies06:36
Overview of the Case Studies07:53
Example: Applying Wiggins’ formalization to Evolver09:44
Result 1: A Typical Design Process12:35
Comparison to the UCD Process12:54
Result 2: Changes to Computational Creativity Methods13:24
Our Case: The Poetry Machine - 114:13
Our Case: The Poetry Machine - 214:42
Additional Results from Our Case15:33
Conclusion16:49