Sliding Shapes for 3D Object Detection in Depth Images thumbnail
slide-image
Pause
Mute
Subtitles not available
Playback speed
0.25
0.5
0.75
1
1.25
1.5
1.75
2
Full screen

Sliding Shapes for 3D Object Detection in Depth Images

Published on Oct 29, 201415170 Views

The depth information of RGB-D sensors has greatly simplified some common challenges in computer vision and enabled breakthroughs for several tasks. In this paper, we propose to use depth maps for obj

Related categories

Chapter list

Sliding Shapes for 3D Object Detection in Depth Images00:00
Object Detection - 100:12
Object Detection - 200:25
State-of-the-Art: Deep Learning00:28
NYU Algorithm on NYU Dataset - 100:43
NYU Algorithm on NYU Dataset - 201:01
NYU Algorithm on NYU Dataset - 301:20
NYU Algorithm on NYU Dataset - 401:32
Object Detection is Hard01:42
Maybe Depth Sensors can Help?02:36
Depth for Other Vision Tasks02:53
Sliding Shapes03:08
Depth-based Object Detection - 103:22
Depth-based Object Detection - 203:25
Algorithm03:34
Training: CADmodels - 103:41
Training: CADmodels - 203:51
Training: Rendering Depth03:52
Training: 3D Exemplar SVM04:04
Recipe of Detector Features04:19
3D Features04:45
Testing: 3D Sliding Window - 105:02
Testing: 3D Sliding Window - 205:28
Testing: 3D Sliding Window - 305:29
Testing: 3D Sliding Window - 405:30
Testing: 3D Sliding Window - 505:32
Testing: 3D Sliding Window - 605:33
Testing: 3D Sliding Window - 705:37
Testing: 3D Sliding Window - 805:44
Results - 105:50
Results - 206:12
Results - 306:20
Evaluation06:30
Comparison with DPM - 106:48
Comparison with DPM - 207:02
Comparison with DPM - 307:12
Comparison with DPM - 407:25
Comparison with DPM - 507:35
False Positives - 107:55
False Positives - 208:12
Analysis08:20
Object Detection is Hard - 108:27
Object Detection is Hard - 208:38
Problem: Intra-class Variations08:39
Solution: Data-driven Exemplar08:50
Problem: Viewpoints09:06
Solution: Numerate All Views - 109:15
Solution: Numerate All Views - 209:18
Solution: Numerate All Views - 309:26
Problem: Illumination09:32
Solution: 3D Depth09:53
Problem: Clutter10:10
Solution: Occupation Mask - 110:27
Solution: Occupation Mask - 210:37
Solution: Occupation Mask - 310:53
Problem: Occlusion11:05
Solution: 3D Window11:14
Data11:44
Quantity & Quality11:49
CG vs. Kinect - 112:33
CG vs. Kinect - 212:57
CG Rendering as Negatives13:33
Conclusion14:04
Usage of Kinect14:09
Sliding Shapes - 114:12
Sliding Shapes - 217:28
Time complexity and time17:28