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Specularity and Shadow Interpolation via Robust Polynomial Texture Maps
Published on Dec 01, 20093484 Views
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Chapter list
Specularity and Shadow Interpolation viaRobust Polynomial Texture Maps00:00
Overview00:10
The Aim: Shadow and Specularity Interpolation00:52
Methodology01:26
What is PTM?01:58
PTM Model02:34
Modified PTM Model03:46
Why Robust PTM?04:34
Robust Regression05:02
Robust vs. Non-robust Fit for Matte Component05:59
PTM Re-lighteningGenerating Matte Component06:59
Non-Robust PTM and Robust-PTM on a Synthetic Sphere07:15
Shadow and Specularity Identification08:03
Surface Normal and Surface Albedo08:51
Chromaticity09:55
Shade and Sheen10:11
Modeling Specularities and Shadows11:07
Interpolation11:23
Adding Back Colour11:51
Reconstruction of input image12:35
Interpolation Results (1)12:55
Interpolation Results (2)13:35
Summary13:47
Future Work14:19
Acknowledgements14:43