Automated Daily Production of Evolutionary Audio Visual Art - An Experimental Practice

author: Tatsuo Unemi, Graduate School of Engineering, Soka University
published: Aug. 8, 2014,   recorded: June 2014,   views: 1664


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Evolutionary computing based on computational aesthetic measure as fitness criteria is one of the possible methods to let the machine make art. The author developed and set up a computer system that produces ten short animations consisting sequences of abstract images and sound effects everyday. The produced pieces are published on the internet using three methods, movie files, HTML5 + WebGL, and a special application software. The latter two methods provide viewers experiences of a high resolution lossless animation. Their digest versions are also uploaded on a popular web service of movie sharing. It started October 2011. It is still in an experimental level that we need to brush up, but it has not always but often succeeded to engage the viewers.

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