Practical Examples of the Use of Games in the Educational Process part 1

moderator: John Collick
published: Dec. 11, 2014,   recorded: November 2014,   views: 1401

Related Open Educational Resources

Related content

Report a problem or upload files

If you have found a problem with this lecture or would like to send us extra material, articles, exercises, etc., please use our ticket system to describe your request and upload the data.
Enter your e-mail into the 'Cc' field, and we will keep you updated with your request's status.
Lecture popularity: You need to login to cast your vote.

Link this page

Would you like to put a link to this lecture on your homepage?
Go ahead! Copy the HTML snippet !

Reviews and comments:

Comment1 DaisyCraig, March 7, 2022 at 6:14 a.m.:

Games are used in many educational situations and in different types of educational establishments. Often games are used to motivate students, to demonstrate a principle to be learned, as a competition between individuals or teams or as a reward for good work. Games can be effective tools for teaching and learning but they should not be over-used in the classroom or lecture hall. Well, I will know the study hacks through website to get higher marks in my coming exams.

Write your own review or comment:

make sure you have javascript enabled or clear this field: